After detailed discussions about the goals for the game and the platforms, the creators wanted to make the game work for, we made a plan of action. The idea was to make the game work with up to four players. The players could choose different boards to play on and could be people who knew one another or were randomly matched.
The game was built seven years ago and retained its 4+ star rating on the Google Play Store. Word Crazy is one of the very few games that can accurately claim they’ve had no crashes since its publication, and much of that success is because of the Google Cloud base used to build the program. This game boasts some of the best user experience reviews on the Play Store. It sits currently at over 10K downloads.
Talking to your friends while you play makes most games monumentally more fun. This is why we created an in-game chat system for Word Crazy. Adding communication options within the game interface makes it easier to banter and have fun with your opponents.
Basing this build on the cloud servers of a vast platform, Google gives the design more stability than if it were built on an independent platform. The Google server has provided long-term stability and flawless running since its launch.
One of the best things about well-designed games is the ability to jump in and play without a tutorial or a frustratingly steep learning curve. Word Crazy has held a AAA User Experience (UX) rating and is praised heavily for its easy-to-use interface.
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